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2.6.4 Deriving Projectile Formulae

Projectile motion involves objects moving in a curved path under the influence of gravity, typically neglecting air resistance. The motion can be analysed by breaking it into two components: horizontal and vertical. The horizontal motion has constant velocity, and the vertical motion has constant acceleration due to gravity.

1. Basic Assumptions

infoNote
  • Gravity gg is constant and acts downwards with an acceleration of 9.8m/s29.8 \, m/s^2.
  • No air resistance, so horizontal acceleration is zero.
  • The initial velocity uu can be split into horizontal ( uxu_x ) and vertical ( uyu_y ) components.

2. Splitting the Initial Velocity into Components

If a projectile is launched with an initial velocity uu at an angle θ\theta to the horizontal:

  • Horizontal Component: ux=ucosθu_x = u \cos \theta
  • Vertical Component: uy=usinθu_y = u \sin \theta

3. Horizontal Motion

For the horizontal motion:

  • Acceleration: ax=0a_x = 0 (no horizontal acceleration)
  • Velocity: vx=ux=ucosθv_x = u_x = u \cos \theta (remains constant)
  • Displacement: x=uxt=(ucosθ)tx = u_x t = (u \cos \theta) t

4. Vertical Motion

For the vertical motion:

  • Acceleration: ay=ga_y = -g (due to gravity)
  • Initial Velocity: uy=usinθu_y = u \sin \theta
  • Final Velocity: vy=usinθgtv_y = u \sin \theta - gt
  • Displacement: y=usinθt12gt2y = u \sin \theta \cdot t - \frac{1}{2} g t^2

5. Deriving Key Projectile Formulae

a. Time of Flight (TT)

The time of flight is the total time the projectile remains in the air. To find it, consider the time it takes for the projectile to return to the same vertical level from which it was launched (assuming it lands at the same height):

At maximum height, vy=0v_y = 0:

vy=usinθgt=0v_y = u \sin \theta - gt = 0

t=usinθgt = \frac{u \sin \theta}{g}

This is the time to reach maximum height. The total time of flight is twice this time:

T=2usinθgT = \frac{2u \sin \theta}{g}

b. Maximum Height (HH)

The maximum height HH is the highest point the projectile reaches. Using the equation:

vy2=uy22gHv_y^2 = u_y^2 - 2gH

At maximum height, vy=0v_y = 0:

0=(usinθ)22gH0 = (u \sin \theta)^2 - 2gH

H=(usinθ)22gH = \frac{(u \sin \theta)^2}{2g}

c. Range (RR)

The range RR is the horizontal distance the projectile covers. To find it, use the horizontal displacement formula x=uxtx = u_x t , and substitute the time of flight TT :

R=uxT=(ucosθ)(2usinθg)R = u_x T = (u \cos \theta) \left(\frac{2u \sin \theta}{g}\right)

Using the identity sin2θ=2sinθcosθ\sin 2\theta = 2 \sin \theta \cos \theta, the range can be simplified to:

R=u2sin2θgR = \frac{u^2 \sin 2\theta}{g}

6. Summary of Key Formulae

infoNote
  • Time of Flight:

T=2usinθgT = \frac{2u \sin \theta}{g}

  • Maximum Height:

H=(usinθ)22gH = \frac{(u \sin \theta)^2}{2g}

  • Range:

R=u2sin2θgR = \frac{u^2 \sin 2\theta}{g}

These formulae are crucial for solving problems related to projectile motion, allowing you to calculate the time the projectile remains in the air, the maximum height it reaches, and the horizontal distance it covers.


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