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Pipelining is a technique used in computer science to improve the efficiency and throughput of a process by dividing a task into smaller, sequential stages. Each stage performs a specific part of the task, and the output of one stage feeds directly into the next. This allows multiple tasks to be processed simultaneously, similar to an assembly line in a factory.
Pipelining is commonly used in processor design, data processing, and programming to optimise performance.
In programming, pipelining can be implemented when processing a sequence of data transformations.
Example: A program processes a large dataset by applying three transformations:
def read_data(source):
for line in source:
yield line.strip() # Stage 1: Fetch data
def filter_data(lines):
for line in lines:
if line: # Stage 2: Filter non-empty lines
yield line
def calculate_results(lines):
for line in lines:
yield len(line) # Stage 3: Calculate line length
# Simulating a pipeline
source = ["line one", "", "line two", "line three"]
pipeline = calculate_results(filter_data(read_data(source)))
for result in pipeline:
print(result)
Output:
8
8
10
Each stage processes data and immediately passes it to the next, allowing multiple stages to run concurrently.
In CPU architecture, pipelining allows different stages of instruction processing (fetch, decode, execute) to overlap:
Example: While one instruction is being executed, the next instruction is being decoded, and the one after that is being fetched.
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